5 Feb
2007
5 Feb
'07
7:18 p.m.
In article <E1HEFoQ-0003OC-00@xmission.xmission.com>, Richard <legalize@xmission.com> writes:
You can use PNG to encode 16-bits per channel with up to 4 channels per pixel, so you can use it to compress data that is 64 bits per channel before you have to split it into multiple images. [...]
That should be "64 bits per pixel". -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>