Rich wrote:
Hi, I've been using Fractint since version 16 or 17 I think. And just last night I finnaly got around to coding some stuff in it. So far I've written a new graphics driver for the Linux console framebuffer (It's alot faster than X) But going through the code I've been thinking of 'tidying up' a bit of the UI code.. basically putting all of the graphics routines and keyboard/mouse input behind one general API, that the main program would call. This will make porting fracting much much easier. The menus can be abstracted too as well. [...]
This sounds very much like what I did to xfractint a while back. Did that code ever get incorporated into the base, or is it orphaned on a branch?
Yes, it's orphaned. I never did get it working again. Jonathan