7 Jul
2010
7 Jul
'10
10:40 p.m.
In article <1278552249.1945.3.camel@jonathan-desktop>, Jonathan Osuch <osuchj@avalon.net> writes:
Yes, the problem here is the difference between using 80-bit reals and 64-bit reals.
Do we know *exactly* why this is the case for this particular parset? By that, I mean do we know which line of code produces different results? -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/> Legalize Adulthood! <http://legalizeadulthood.wordpress.com>