Rich, Forgive my ignorance, but is your xfractint branch the same thing as fractint compiled with -DXFRACT, or something else? If the latter, what and where is it? As a larger question, what other Fractint branches, offshoots and bifurcations exist? It sounds like a cross between Rich & Paul's code might already be most of the way to a Fractint which works with Windows... -- Edwin ----- Original Message ----- From: "Rich" <legalize@xmission.com> To: "Fractint developer's list" <fractdev@mailman.xmission.com> Sent: Thursday, July 22, 2004 9:50 AM Subject: Re: [Fractdev] Fractint vs XP, redux
In article <IFEOLDIDHJENENHBALGPIEEEDKAA.pdeleeuw@deleeuw.com.au>, "Paul" <pdeleeuw@deleeuw.com.au> writes:
If someone can get the code to compile with Microsnot visual c++ [...]
My xfractint branch compiles with vc++. -- "The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ: <http://www.xmission.com/~legalize/book/> Pilgrimage: Utah's annual demoparty <http://pilgrimage.scene.org>
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