20 Jun
2004
20 Jun
'04
10:19 p.m.
All I have to say is that if you are serious about putting in the amount of necessary work (I think Tim is underestimating it, frankly), then do what you think is best and other people's ideas of what you should do be damned. -- "The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ: <http://www.xmission.com/~legalize/book/> Pilgrimage: Utah's annual demoparty <http://pilgrimage.scene.org>