18 Nov
2013
18 Nov
'13
10:35 a.m.
* Bill Gosper <billgosper@gmail.com> [Nov 14. 2013 09:38]:
3D (e.g.) Hilbert is easy with the finite state machine. Three bits of t in, one bit of x, y, and z out, plus state change. --rwg
If you could supply this state engine (as in HAKMEM), I'll try to find time to code it up as I did with the 2D version (see fxtbook and fxt lib). Best, jj