9 Feb
2012
9 Feb
'12
4:58 a.m.
<< Are there any examples of an obviously discrete game -- e.g., tic-tac-toe, checkers, chess, go, etc. -- that can be converted into a continuous game ? I've defined a continuous version of Hex. At any time, each player can either draw a curve at speed S, or else move without drawing at speed 2S. In computer simulation it seems to work well. --Dan ________________________________________________________________________________________ It goes without saying that .