I always cut them out in Sound forge.
RMStringer
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-----Original
Message-----
From: klf-bounces@mailman.xmission.com
[mailto:klf-bounces@mailman.xmission.com]On
Behalf Of TheMgnt@aol.com
Sent: Monday, April 07, 2003 12:01
AM
To: klf@mailman.xmission.com
Subject: [KLF] Cleaning up Virtual
Reality
A week
or two back there was some discussion on a loud pop which takes place about 35
seconds into the VR mix of What Time is Love. It was commented that since
the pop is echoed in the mix that it's on the source recording, and that it's
not possible to clean this.
I'm currently working on a project cleaning up my Kollection and I've just
taken a look at the track. It's actually quite easy to repair (assuming
you want to since it *is* a part of the track, tho probably in error).
Hard to explain exactly how but I'll try. Using a digital extraction from
Lost Sounds, and Cool Edit as my editing program, the pop comes in at about
35.7 seconds on both channels, with the echo hitting at 36.1. This comes
in the middle of a bit which lasts from 35.590 to 36.292, which is pretty much
a duplicate of 34.885 to 35.590. These are rough numbers and you might
want to zoom in to make a more perfect start and end point.
I just highlighted the second area and copied it into memory, then using Cool
Edit's Mix Paste feature, pasted it (using the Replace option in the dialog
box) over the former. The result is flawless.
Now, I just have to try to figure out an easy way of removing the pops
throughout the track easily...
-paul