Jonathan, My knee jerk response is to say to duplicate the Fractint's behavior in your SDL version, so existing files work correctly, but update the Fractint docs, as you suggested. And perhaps include a comment in the Fractint docs where the change/correction to them is made, adding something like, "The docs have always included an incorrect description, but now correctly describe Fractint's behavior. No changes to the behavior of Fractint have been made. Older files play correctly in both Fractint and FractSDL." (or something similar.) I'm a little tired right now, but wanted to reply -- is the above reasonable? Thanks for continuing your work on the SDL version of Fractint, Jonathan! - Hal Lane ######################## # hallane@earthlink.net ######################## -----Original Message----- From: Jonathan Osuch <osuchj@mediacombb.net> Sent: Sunday, April 10, 2022 8:57 AM To: Fractint and General Fractals Discussion <fractint@mailman.xmission.com> Subject: [Fractint] Music fractals with Fractint Folks, I've been working on emulating the PC speaker with the SDL version and noticed that even though the documentation and prompts state that the orbit delay time is in milli-seconds, it is actually in tenths of a milli-second. Changing this will obviously throw off the timing of previously generated PAR files. I would prefer to not change the behaviour. Will need to change the docs. Any thoughts on this? Jonathan _______________________________________________ Fractint mailing list -- fractint@mailman.xmission.com To unsubscribe send an email to fractint-leave@mailman.xmission.com
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Harold Lane