Richard Giroux wrote:
Just a (maybe) technical question...
I have observed that on many ".par" (from fotd) projects that are rather slowly rendered on my computer, there is an "accidental" way to speed up the rendering.
That is just by pressing a key (which has no function in fractint, like "shift", to not disturb otherwise the rendering).
The effect is that the rendering process seems to speed up for a while (one or two lines of pixels), then slows again.
Is it caused by some memory settings ?
I am under WinNT4, P3 / 533MHz, 576 Mb of RAM. Of course, Fractint20 runs under the DOS window of my WinNT.
Thanks, RG
I noticed the same thing on my NT system. I assume it is caused by NT thinking the program is idle, so it is lowering its priority. This is necessary since many DOS programs, even though they look idle, are continuously polling the keyboard. If NT didn't lower the priority, it would kill system performance. I am guessing NT doesn't realize fractint is actually doing anything and it thinks it is just polling the keyboard. I never solved this problem - since I could only get fractint to work at 320x200x256 on my NT system, I hardly ever used it. Anyway, go into the properties for the DOS program (fractint) and try moving the 'Idle Sensitivity' slider all the way to 'Low'. Nick