In article <45E10426.2010300@sympatico.ca>, Doug Stewart <dastew@sympatico.ca> writes:
I ran the sunfish par the Mr. Fisher sent out recently and I liked the colour map so I saved it and then tried to use it and found that it had changed.
None of the colormap stuff has changed, so if you could email me a series of steps that reproduces this problem, that would be great. In Windows the colors are in the full range of 0-255 per channel, but in the DOS/VGA world you only have 0-63 per channel and there was some code there that assumed that 0-63 was the right range, so I adjusted that code so that the colors would display properly.
I then found that as soon as you start colour cycling the colours change.
When I look at the two pictures you referenced, I don't see that the colors themselves are different, they just look cycled. Color cycling just moves the entries around in the palette, it doesn't change the entries themselves. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>