Richard wrote:
In article <4DAF231B.3070503@hawaii.rr.com>, david <gnome@hawaii.rr.com> writes:
IIRC, the image size limit (dimensions) for DOS Fractint is 32768x32768.
At 8bpp that requires a gigabyte just for the framestore alone. Going to larger image sizes would almost certainly require some sort of disk rendering anyway, even on a modern machine with 4GB address spaces for a process.
Modern machines are 64-bit. Even my years-old desktop machine running an AMD Sempron processor is 64-bit. Of course, my little Intel Celeron laptop is only 32 bit, and memory maxes out at 2GB.
Not gigapixel sizes, but I believe you can batch together rendering parts of larger images and pulling them together?
Yes, you can generate a PAR file that breaks up the image into chunks and render the chunks and combine them yourself in some imaging tool.
That's what I was thinking of. -- David gnome@hawaii.rr.com authenticity, honesty, community