Hi Jonathan, In article <513a40ce70d15560eea67493138fb4abcba18da1.camel@mediacombb.net>, Jonathan Osuch <osuchj@mediacombb.net> writes:
I was going to steal -- with credit :) -- the sdl_snd.c file, because I noticed the 'biddle-dee-beep' complete noise on the SDL port when it finished the image. However, it looks like you didn't implement the orbit sound support completely? What were your ideas on that? I've been hunting around for a library that is a software OPL3 implementation (i.e. soundblaster) but I haven't found a decent one yet. I think most people are writing their own software synth that produces samples in a buffer for playback. Thanks, -- Richard -- "The Direct3D Graphics Pipeline" free book <http://tinyurl.com/d3d-pipeline> The Terminals Wiki <http://terminals-wiki.org> The Computer Graphics Museum <http://ComputerGraphicsMuseum.org> Legalize Adulthood! (my blog) <http://LegalizeAdulthood.wordpress.com>