When I went to View and changed the ratio to what I calculated for my 1920x1080 display, drag selecting items on the screen started acting misplaced. Mouse pointer would be above and to the left, or otherwise different from where the zoom back was being drawn. Switching from that view back to 640x480x256 gave me a segmentation fault. Starting it again and picking the 1280x1024 TrueColor mode gave me a nice Mandelbrot. I dragged it up the top of screen, where the window popped to 1920x1080 (less the window title bar). Dragged it back down and got a segmentation fault. Starting it again with default Mandelbrot, dragging to top to make it fill the screen, then dragging it back down gave me a segmentation fault. Still having fun with it! :) On 10/08/2017 06:24 PM, david wrote:
Just dragged the graphic window up to the top of the screen, where my desktop manager snapped it to full screen (1920x1080). That seemed to be doing nothing, so I hit Tab to see if it was calculating. It was on line 12. So I hit escape to go back to the graphic screen, got a screen with a mishmash of very large type (from the text screen) and a bit of graphic screen, then a segmentation fault.
On 10/08/2017 05:06 PM, david wrote:
Just tried it from a terminal, it reports:
./XFractint: error while loading shared libraries: libSDL2_ttf-2.0.so.0: cannot open shared object file: No such file or directory
Installed libsdl2-ttf-2.0-0 from Debian repository. Then it ran.
Will report back with results. It seems to zoom and calculate very quickly on my i7. Mouse behaves itself just fine.
Having it generate a 46340x46340 of one of the marksjulia formulas right now.
:)
On 10/08/2017 12:03 PM, David W. Jones wrote:
Thanks, will check it out! :)
On October 8, 2017 10:25:04 AM HST, Jonathan Osuch <osuchj@mediacombb.net> wrote:
I put the pre-compiled 64-bit Linux version on the developers web site as:
http://www.fractint.net/ftp/experimental/SDL2-Xfractint-20.05alpha-2017 -10-08.tar.gz
Jonathan
-- David W. Jones gnome@hawaii.rr.com authenticity, honesty, community http://dancingtreefrog.com