In article <45E4F456.2040902@sympatico.ca>, Doug Stewart <dastew@sympatico.ca> writes:
the way to get this is to open fract19.par and run the last one "Zorro"
It starts and draws some (1%) and crashes.
OK, found the bug and fixed it, thanks! Lumber also works now. The fix will be in beta 6, which will be released soon. I need to fix the color cycling bug before releasing beta 6. This reminds me, that it I need to systematically run *all* the entries in *all* the PAR files shipping with FractInt as a validation test before the next beta. -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://www.xmission.com/~legalize/book/download/index.html> Legalize Adulthood! <http://blogs.xmission.com/legalize/>