OK, digging through archives... In article <BAY114-W23466DC5218B4BF08F81FCDE110@phx.gbl>, Roger Alexander <maxiterfractal@hotmail.com> writes:
fract014.gif { ; ooooo....shiny ; blank ; calctime 0:00:49.43 ; created Apr 12, 2010 ; Fractint Version 2004 Patchlevel 9 reset=2004 type=formula formulafile=_e.frm formulaname=EpsilonCross center-mag=-4.16309/2.95687/0.1727188 params=-1.069399090548418/-0.1399884029663991/-2.359965819269387/-0.3061\ 922055726798 float=y maxiter=1500 inside=0 outside=atan invert=0.593218787194433/-0.360972930082095/0.0413830988494522 colors=000EazE`zD`zD`zC`zC_zB_zB_zA_zAZz9Zz9Zz8Yz7Yz7Yz6Yz6Xz5Xz5Xz4Wz4W\ z3Wz3Wz2Vz2Vz1Vz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0U\ z0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0Uz0U\ z0Uz0Uz0Uy0Uy0Uy1Uy2Vy2Vy3Vy4Wy4Wy5Wy6Xy6Xy7Xy8Yy9Yy9ZyAZyBZyB_yC_yD_yD`\ yE`yF`yFayGayHbyIbyIbyJcyKcyKcyLdyMdyMdyNeyOeyOfyPfyQfyRgyRgySgyThyThyUh\ yViyViyWjyXjyXjyYkyZky_ky_ly`lyalyamybmycnycnydnyeoyeoyfoygpyhpyhpyiqyjq\ yjrykrylrylsymsynsyntyotyptyquyquyrvysvysvytwyuwyuwyvxywxywxyxyyyyyzzzzz\ zyzzyzzxyzxyzwyzwyzvxzvxzuxzuwztwztwzswzrvzrvzqvzquzpuzpuzouzotzntzntzmt\ zmszlszlszkrzjrzjrzirziqzhqzhqzgpzgpzfpzfpzeozeozdozdnzcnzbnzbnzamzamz`m\ z`mz_lz_lzZlzZkzYkzYkzXkzXjzWjzVjzVizUizUizTizThzShzShzRgzRgzQgzQgzPfzPf\ zOfzNfzNezMezMezLdzLdzKdzKdzJczJczIczIbzHbzHbzGbzFazFaz } frm:EpsilonCrossJ {; Julia version - Jon Horner ; try p1 = (0.1,0.1), p2 = 0.05 z = pixel, c = p1 : z = z * z + p1 |z| <= 4 && abs(real(z)) > p2 && abs(imag(z)) > p2 ;SOURCE: epscr.frm }
Hi Roger, This parset you posted on 13-Apr-2010 references formula EpsilonCross, but includes formula EpsilonCrossJ. Are the names for both correct, but the wrong formula was included in the post, or is one of the names incorrect? Thanks! -- "The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download <http://legalizeadulthood.wordpress.com/the-direct3d-graphics-pipeline/> Legalize Adulthood! <http://legalizeadulthood.wordpress.com>