Here is a nice one. Very slow, but very beautiful, so do it overnight while you sleep, and it will seem to generate instantly! I hope to have some of these posted on a web site soon. - Lee 6kman019 { ; Bouquet_Midget ; t= 4:17:44.65 on a P4 2Gh at ; 1600x1200 Image Copyright 2003 ; by Lee H. Skinner ver=2002 ; Version 2002 Patchlevel 5 reset=2002 type=formula formulafile=fractint.frm formulaname=multifractal ismand=y function=exp/exp/sin passes=1 center-mag=-0.59019915442820960/-1.19198728691002700/\ 5441225/1/102.49999999039116/-4.59854642559376359e-00\ 8 params=-0.173894466994232/-0.3000579851600044/384.000\ 04/2500.2333/2048.00012/768.00008/2500.01536/32.01536\ /18435/5 float=y maxiter=5000 inside=maxiter outside=tdis logmap=3 symmetry=none periodicity=0 rseed=-2436 cyclerange=2/255 colors=000000ovz<3>NglGch8_d<3>8MS8JP8FL8CI<4>XCAaB9f\ B7<3>zA0<13>SA1QA1NA1<3>D92GC3000KJ5<3>UXAW`BYcC<3>hr\ I<3>UnXRm_NlcJkgFfpAazHTu<3>WAi_5fc0ce7_<3>zb0<2>zz1z\ zC<2>zzz<3>jqdfo_blU<3>Mb8<3>LQ8KM8KJ8<2>I88H44G00<3>\ TA5WD6ZF7aI8eLAhMBiODjQF<3>qeBriAtm9vq8xu7zz5zz4zz3<8\
zY4zV5zS5<3>zE6wE6tD6<10>w8Px8Rx7S<3>z5_<3>f5Ma5IW4E\ <2>_4H<3>P3DN2CK2A<3>805G0BO0G<3>g0Ul0Xq0`v0d<2>y0fz0\ gy0h<3>u1mt1ns1or2q<2>v2u<3>c5eZ6`U6X<2>F9LAAG7FO4KW0\ Qc<3>5Xc6Zc7`c7aa7c_7eY<3>FcgHci0czLanNaqP`sS_v<3>civ\ flvinvlqvotvsww<2>zzz<3>rwz }
And by a personal e-mail request, here is a repost of the Happy Valley par that I posted a few days ago without the formula file. 6mdl1004 { ; "Happy Valley" ; t= 0:45:49.29 on a P4 2Gh at ; 1600x1200 Image Copyright 2003 ; by Lee H. Skinner ver=2002 ; Version 2002 Patchlevel 5 reset=2002 type=formula formulafile=fractint.frm formulaname=multifractal ismand=y function=exp/exp/exp passes=1 center-mag=0.121669/-0.298828/9.302085/1/-5.000000000\ 00000266/-5.05012698326368081e-014 params=0.1044648579363384/-0.01168858912930693/384.00\ 004/256.00768/2048.00005/768.00008/384.01536/384.0102\ 5/18939/5 float=y maxiter=2048 inside=maxiter outside=tdis logmap=3 symmetry=none periodicity=0 rseed=-2436 cyclerange=2/255 colors=000000oNIzb0<2>zz1zzC<2>zzzvxuqvjlt_fqP<3>VgJR\ ezMb8<3>LQ8KM8KJ8<2>I88H44G00<3>TA5WD6ZF7aI8eLAhMBiOD\ jQF<3>qeBriAtm9vq8xu7zz5zz4zz3<8>zY4zV5zS5<3>zE6wE6tD\ 6<10>w8Px8Rx7S<3>z5_<3>f5Ma5IW4E<2>_4H<3>P3DN2CK2A<3>\ 805G0BO0G<3>g0Ul0Xq0`v0d<2>y0fz0gy0h<3>u1mt1ns1or2q<2\
v2u<3>c5eZ6`U6X<2>F9LAAG7FO4KW0Qc<3>5Xc6Zc7`c7aa7c_7\ eY<3>FcgHciJbl<3>S_v<3>civflvinvlqvotvsww<2>zzz<3>rwz\ ovzhsw<3>Gch8_d8Xa<3>8JP8FL8CI<4>XCAaB9fB7<3>zA0<13>S\ A1QA1NA1<3>D92<6>UXAW`BYcC<3>hrI<3>UnXRm_NlcJkgFfpAaz\ <6>_5fc0ce7_0Nk }
-------------------------------start-frm----------------------------------- FRM:Multifractal { ;Albrecht Niekamp May, 03 ;only integers as first input, second input 5 digits to the right ;real(p2) factor1,border1 ;imag(p2) (-)maxiter1,input bas.frm1_2digits input bas.frm2_2digits ;real(p3) bailout,hyb.mandel: number of sides (Many_mods L.Allison) ;imag(p3) factor2,border2 ;real(p4) maxiter2,factor3 ;imag(p4) border3,maxiter3 ;real(p5) 1digit_shape only 5digits: shape,out1,out2,in1,in2 ; 1_mand 2_jul 3_hyb.mand 4_hyb.jul +5_reset (not shape) <0_no in/out1 ; optional basic frm2: out-nbr 1digit in-nbr 1digit 3_both +5_shape ;imag(p5) 1digit : 1_iter1reset 2_iter2reset 3_both +5_shape effect ; 2digits : many_mods multipl. shutoff +10_in/out1 +20_inout2 +30_both ; optional input2: frequency_2digits level_2digits amplitude_2digits ; d=real(p2) fac1=trunc(d) b1=(d-fac1)*100000 ; d=imag(p2) da=(d<0) if (da) d=-d endif mi1=trunc(d) d=round((d-mi1)*10000) p6=trunc(d/100)/10 d=d-1000*p6 if (da) p6=-p6 endif p7=d/10 ; d=real(p3) ba=trunc(d) mm=round((d-ba)*100000) ; d=imag(p3) fac2=trunc(d) b2=(d-fac2)*100000 ; d=real(p4) mi2=trunc(d) fac3=round((d-mi2)*100000) ; d=imag(p4) b3=trunc(d) mi3=round((d-b3)*100000) ; da=real(p5) t=(da<0) if (t) da=-da endif start=2-t dd=trunc(da) if (dd<5) start=0 endif vb=(dd==3)+(dd==4) da=round((da-dd)*100) d=trunc(dd/10000) vb=(d==3)+(d==4)+vb dd=dd-d*10000 d=trunc(dd/1000) or1=(d>5) d=d-5*or1 vv1=(d==3) vv2=(d==4) dd1=(d==2)+(d==4) dd=dd-d*1000 d=trunc(dd/100) or2=(d>5) d=d-5*or2 vv3=(d==3) vv4=(d==4) dd2=(d==2)+(d==4) dd=dd-d*100 d=trunc(dd/10) inr1=(d>5) d=d-5*inr1 v1=(d==3) v2=(d==4) d1=(d==2)+(d==4) dd=dd-d*10 d=trunc(dd) inr2=(d>5) d=d-5*inr2 v3=(d==3) v4=(d==4) d2=(d==2)+(d==4) d=trunc(da/10) ab=(d>=5) d=d-5*ab da=da-10*d bb1=(d==1) bb2=(d==2) d=da ab=(d>=5) d=d-5*ab ab1=(d==1) ab2=(d==2) ; d=imag(p5) dd=trunc(d) d=round((d-dd)*1000000) le=(d>10000) da=trunc(dd/10) so1=((da==1)+(da==3)==0) so2=((da==2)+(da==3)==0) dd=dd-10*da wo=(dd>=5) dd=dd-5*wo ir1=(dd==1)+(dd==3) ir2=(dd==2)+(dd==3) if (le) freq=round((trunc(d/10000))*10) ;frequency_lake effect by S.Gallet d=d-freq*1000 level=(trunc(d/100))/100 ;water level d=d-level*10000 ampl=d/100 ;amplitude of the wave angle=real(rotskew*pi/180) t=exp(-flip(angle)) h=1/real(magxmag) q=h/0.75*imag(magxmag) tanskew=tan(imag(rotskew*pi/180)) w=2*q*t v=2*h*(tanskew+flip(1))*t z3rd=center+(-q-h*tanskew-flip(h))*t z=pixel-z3rd s=imag(conj(w)*z)/imag(conj(w)*v) if (s<=level) da=level-s z=z+2*da*(1+ampl*sin(freq*da^0.2))*v endif z=z+z3rd endif if (ismand) if (vb) c=0.4*log(sqr(pixel^mm)) z=z*le else c=z*le+pixel*(le==0) z=0 endif else c=p1 z=z*le+pixel*(le==0) endif t=0 d3=(ismand==0) u=d3 : if (vb) if (d3) z=(z*z-real(c))^(z*u+imag(c)) ;frm: Albrecht Niekamp else z2=fn1(z)+c ;frm: Many_mods Linda Allison sqz2=cos(z2) z=c*(1-sqz2)/(1+sqz2) endif else if (ab) z=z*z+c+c*c-p7 ;frm: Puskás István else z2=z*z ;frm: Puskás István modified z=z2*z2+(p6+u)*z2+c-p1*(d3==0) endif bo=|z| If (wo) t=t+1 if ((t<mi1)+(bo>b1)) u=2*(fn1(t/fac1)) if (ismand) z=z*u if (vb) c=0.4*log(sqr(pixel^mm)) else c=z*le+pixel*(le==0) endif else z=z*le+pixel*(le==0) c=p1*u endif wo=0 if (ir1) t=0 endif endif elseif (start) t=t+1 if (start==2) if (bo>b2) u=2*(fn2(t/fac2)) rs=or1 ab=bb1 if (dd1) if (rs) z=pixel endif c=p1*u vb=vv2 d3=vb else d3=0 z=z*u c=z if (rs) z=0 endif vb=vv1 if (vb) if (so1) mm=mm+mm endif c=0.4*log(sqr(pixel^mm)) endif start=1 endif elseif (t>mi2) u=2*(fn2(t/fac2)) rs=inr1 ab=ab1 if (d1) if (rs) z=pixel endif c=p1*u vb=v2 d3=vb else d3=0 z=z*u c=z if (rs) z=0 endif vb=v1 if (vb) if (so1) mm=mm+mm endif c=0.4*log(sqr(pixel^mm)) endif endif start=1 if (ir2) t=0 endif endif elseif (bo>b3) u=2*(fn3(t/fac3)) ab=bb2 rs=or2 if (dd2) if (rs) z=pixel endif c=p1*u vb=vv4 d3=vb else d3=0 z=z*u c=z if (rs) z=0 endif vb=vv3 if (vb) if (so2) mm=mm+mm endif c=0.4*log(sqr(pixel^mm)) endif start=0 endif elseif (t>mi3) u=2*(fn3(t/fac3)) ab=ab2 rs=inr2 if (d2) if (rs) z=pixel endif c=p1*u vb=v4 d3=vb else d3=0 z=z*u c=z if (rs) z=0 endif vb=v3 if (vb) if (so2) mm=mm+mm endif c=0.4*log(sqr(pixel^mm)) endif endif start=0 endif endif bo<=ba } -------------------------------------------end-----------------------------