On 2009-01-06 17:35, Paul N. Lee wrote:
> I do have a question, what is your criteria when choosing the music for
> some of your AOTDs ??  And where do you get the music ??
 
 
I can't tell from the question if you think the soundtrax is good or if it sucks, but I'll answer anyway.
 
Sometimes, rarely, I design an animation to fit a soundtrak, like a classical music piece. Usually, I watch the viddie first then pick or make a soundtrak to fit it.
 
In this case, I first had to change the colors. Some people like washed-out pastels, I prefer intense colors and sharp contrast. I actually used a map from a large zip file downloaded from your site! A few test frames looked ok, so I rendered the whole sequence. When I viewed it, it had an unexpected dark "gothic" appearance, hence the name change also; there are no "dawn" or "stars" now!
 
I have a collection of audio CD's, hemisync tones, binaural beats, etc., "brainwave" and "meditation" stuff from years ago when I was experimenting with it. Also collections of sound effects, sounds from old games, etc. lotsa stuff. I also rip audio from DVD, like the 2001 space odyssey sound I used for the deepest Mandelbrot zooms.
 
Then I can massage any sounds thru software (audacity, nero wave editor, etc), stretching it, changing tone, adding echo and reverb, playing backwards, superimposing, etc. limited only by imagination.
 
So the one for this viddie is a highly altered slice from "2001" overlayed on a white noise + hemisync tone, then added some echo and reverb. I think it fits nice.
 
There is another factor. When you view an animated fractal, you think you are seeing an orderly progression of images differing only slightly. What you are actually viewing, is chaos! An evolving dynamic complex system. I have observed that almost any sound will go with any animation, if only the "moods" match.
 
 
JoTz