On 2009-01-06 17:35, Paul N. Lee wrote:
>
I do have a question, what is your criteria when choosing the music for
>
some of your AOTDs ?? And where do you get the music
??
I can't tell from the question if you think the
soundtrax is good or if it sucks, but I'll answer anyway.
Sometimes, rarely, I design an animation to fit
a soundtrak, like a classical music piece. Usually, I watch the viddie first
then pick or make a soundtrak to fit it.
In this case, I first had to change the colors.
Some people like washed-out pastels, I prefer intense colors and sharp contrast.
I actually used a map from a large zip file downloaded from your site! A few
test frames looked ok, so I rendered the whole sequence. When I viewed it, it
had an unexpected dark "gothic" appearance, hence the name change also; there
are no "dawn" or "stars" now!
I have a collection of audio CD's, hemisync
tones, binaural beats, etc., "brainwave" and "meditation" stuff from years ago
when I was experimenting with it. Also collections of sound effects, sounds from
old games, etc. lotsa stuff. I also rip audio from DVD, like the 2001 space
odyssey sound I used for the deepest Mandelbrot zooms.
Then I can massage any sounds thru software
(audacity, nero wave editor, etc), stretching it, changing tone, adding echo and
reverb, playing backwards, superimposing, etc. limited only by imagination.
So the one for this viddie is a highly altered
slice from "2001" overlayed on a white noise + hemisync tone, then added some
echo and reverb. I think it fits nice.
There is another factor. When you view an
animated fractal, you think you are seeing an orderly progression of images
differing only slightly. What you are actually viewing, is chaos! An evolving
dynamic complex system. I have observed that almost any sound will go with any
animation, if only the "moods" match.
JoTz