Jonathan,
My knee jerk response is to say to duplicate the Fractint's behavior in your
SDL version, so existing files work correctly, but update the Fractint docs,
as you suggested.
And perhaps include a comment in the Fractint docs where the
change/correction to them is made, adding something like, "The docs have
always included an incorrect description, but now correctly describe
Fractint's behavior. No changes to the behavior of Fractint have been made.
Older files play correctly in both Fractint and FractSDL." (or something
similar.)
I'm a little tired right now, but wanted to reply -- is the above
reasonable?
Thanks for continuing your work on the SDL version of Fractint, Jonathan!
- Hal Lane
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# hallane(a)earthlink.net
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-----Original Message-----
From: Jonathan Osuch <osuchj(a)mediacombb.net>
Sent: Sunday, April 10, 2022 8:57 AM
To: Fractint and General Fractals Discussion <fractint(a)mailman.xmission.com>
Subject: [Fractint] Music fractals with Fractint
Folks,
I've been working on emulating the PC speaker with the SDL version and
noticed that even though the
documentation and prompts state that the orbit delay time is in
milli-seconds, it is actually in
tenths of a milli-second.
Changing this will obviously throw off the timing of previously generated
PAR files. I would prefer
to not change the behaviour. Will need to change the docs.
Any thoughts on this?
Jonathan
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