The recent passing of Stephen Hawking has filled me with a great sense of
loss. He was an unbelievable inspiration and explorer of the universes -
both inward and outward.
This audio fractal, which I first created in 1999, is dedicated to him.
"Requiem"
<https://sites.google.com/site/audiofractals/mp3-files/requiem-1999>
Headphones or high quality speakers are recommended.
Enjoy!
Bill Jemison
Audio Fractals <https://sites.google.com/site/audiofractals/home>
Bill,
I'm bad about writing long emails. Sorry.
> Thanks for the comments and additional pars.
You're very welcome.
> …the "boo!" happens at the end of the 35 second write process, when the "goblins" eyes and mouth suddenly appear.
Oops. I didn't appreciate that. The version of Fractint I used for BOO! is a non-standard one -- Richard's Fractint for Windows beta 5 -- and, unfortunately, your complete fractal appears instantaneously. It seems that the functionality of "orbitdelay=" is not yet working (or implemented) yet.
For a pleasing rate of "pixel plotting speed" -- and music -- one certainly needs to have the orbit delay controlled correctly.
When I 1st tried Richard's version of Fractint several years ago, it dropped right into Windows and started running like a champ. It correctly calculated essentially all of Jim Muth's fractals -- and my many variations on them, so I was content to keep using it over the years.
More recently, I've worked a little bit with Jonathan on his Windows SDL library-based version of Fractint.
. . . . SDL (Simple DirectMedia Layer) is a cross-platform
. . . . software development library designed to provide
. . . . a hardware abstraction layer for computer
. . . . multimedia hardware components.
And even more recently, Albrecht Niekamp helped me set up Oracle's free Virtual Machine environment, in which I installed WinXP -- which can natively run Fractint in its included DOS environment. So, like your DOS Fractint running in DOSBox SVN-Daum, I now have access to an environment that can run the original DOS Fractint on my Windows 10 computer. But I prefer not having to navigate the hoops of the VM & WinXP to run Fractint and get the images back from that environment -- so I usually run Richard's native Windows version, which works for most Fractint PARs. But not yours, apparently!
> Having never used fractint for windows I am not sure what functionality it has.
There are no full implementations of DOS Fractint's abilities in a Windows version that I know of. (I know of 3 versions.) As a long-time Windows user, I always keep hoping for a full implementation, and I try to help others who take on that overwhelming re-writing task.
Fractint has a very large code base, and is written in an almost unmanageable, archaic style. It's much, much "bigger than a breadbox." Richard and Jonathan have made remarkable progress, but there is more yet to do -- especially in testing the many pieces of relatively-infrequently used code.
> I have absolutely no need for rendering speed ... I have always made ample use of orbit delay.
For music and certain fractals that "develop" over time, control of the "pixel plotting speed" is certainly desired. My use of anti-aliasing large dimension (higher resolution than the final result's resolution) fractint images often took up hours of pixel calculation -- creating the many image variations of Jim Muth's fractals I posted on my site:
https://tinyurl.com/Jim-Muths-Fractal-of-the-Day
so "orbitdelay=" wasn't useful for my task.
> …the "boo!" actually happens…
Is the "BOO!" audio or video? ⇐ ⇐ (I currently have no sound.)
> DOSBox SVN-Daum … [is] able to emulate many DOS environments.
What kinds of "DOS environments" are you referring to?
Different sound cards? ⇐ ⇐
Different video cards? ⇐ ⇐
Different amounts of EMS memory? ??? ⇐ ⇐
- Hal Lane
########################
# mailto:hallane@earthlink.net
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From: Bill Jemison <bill.jemison(a)gmail.com>
Sent: Monday, November 5, 2018 1:27 AM
To: Hal Lane <hallane(a)earthlink.net>
Subject: Re: [Fractint] Missed by a couple days...
Thanks for the comments and additional pars, Hal. I am curious - did you watch the original par as it was being written to screen or just view the end result. I should have mentioned that the "boo!" actually happens at the end of the 35 second write process, when the "goblins" eyes and mouth suddenly appear.
Having never used fractint for windows I am not sure what functionality it has. Do any or all of the sound parameters and functions work? Show orbit, orbit delay, etc.? I have found that DOSBox SVN-Daum provides all the functionality that I had in DOS plus the advantage of being able to emulate many DOS environments. I have absolutely no need for rendering speed - to the contrary. Even on the slowest of systems I have always made ample use of orbit delay.
Bill
https://sites.google.com/site/audiofractals/home
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Visuals and sound par file from somewhere around yr. 2000. As in the
comment - this is mostly for the visual effect. Only 35 seconds or so.
Bill Jemison
Audio Fractals <https://sites.google.com/site/audiofractals/home>
**************start par*****************
BOO! { ; Image&Music (c) Bill Jemison 2000
; Fractal Tone-Poem
; Mostly for visuals, not sounds
; playtime~00:00:35
reset=2000 type=threeply passes=1
center-mag=-25.6682/-4.28027/0.001124723/0.4739/-85/-55.646
params=-165/-17/126 float=y maxiter=13 viewwindows=1/0.75/yes/0/0
cyclerange=1/15 hertz=-1000 sound=x/fm attenuate=mid polyphony=2
attack=8 decay=5 sustain=14 srelease=10 orbitdelay=400 showorbit=yes
colors=000zzz<253>000
}
***********************end par**************************