Re: [Fractdev] Re: New substantially improved version

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Author: Richard
Date:  
To: Fractint developer's list
Subject: Re: [Fractdev] Re: New substantially improved version

In article <20080219215518.GC26277@???>,
Jean-Pierre Demailly <Jean-Pierre.Demailly@???> writes:

> > 2) We need to take a look at intro.c because I inadvertently left the
> > checks for NCURSES in it.
> These checks are needed in order to call refresh(), and I was led to
> put this because of the rather different way xfcurses and ncurses
> work. [...]


The real thing to do is to eliminate the dependency on curses entirely
and use the X window system for everything by emulating a CGA window
as is done with WinFract and my port on the branch.
-- 
"The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
      <http://www.xmission.com/~legalize/book/download/index.html>


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